Feel free to make adjustments if needed to fit your particular campaign. Artisan Requirement: Gunsmith The dragon's weapon attacks are adamantine. This can range from a slightly larger basic magazine, to a large 50 round drum-mag, to even a massive 100 round beta-mag. The adamantine version of a melee weapon costs 500 gp more than the normal version, whether the weapon is made of the metal or coated with it. Adamantine  is black,  but  has  a  clear  green  sheen  in  candlelight – a  sheen  that sharpens  to  purple-white  under  the  light  given  off  by  most  magical  radiances  and  by  will-o-wisps. A new, shiny weapon is nice and all, but sometimes an adventurer without access to magical weapons needs a better blade. Your weapon's normal range increases by 15 ft., and its attack rolls gain a -1 penalty. ( Log Out /  This can be added multiple times, increasing the required Strength score by +2. Your weapon's normal range decreases by 15 ft., and its attack rolls gain a +3 bonus. Prerequisite: Firearm A google search for “energon eberron wiki fandom” takes me to this site: Artisan Requirement: Gunsmith However, who is to say that the definition of ferrous couldn’t be expanded to include metals that contain adamant? Artisan Requirement: Gunsmith Weapons fashioned from adamantine have a natural ability to bypass hardness when sundering weapons or attacking objects, ignoring hardness less than 20. Cost: — ( Log Out /  I’m just curious on your sources for the Adamantine and Mithral? This well-known pure metal has a distinctive pinkish sheen. Most of the following information is from “, D&D 5E – Weights of Materials | Dungeon Master Assistance, https://olddungeonmaster.wordpress.com/2012/06/09/coins/, https://www.dandwiki.com/wiki/Item_Enchanting_(5e_Variant_Rule), https://olddungeonmaster.com/2017/12/12/dd-5e-non-standard-weapon-armor-materials/, https://olddungeonmaster.com/2017/10/04/dd-5e-laws-of-motion/, D&D 5E - Character Sheet and Instructions, D&D 5E – Non-standard weapon/armor materials, D&D 5E – Character Sheet with Dice Rolling, D&D Character Generator (First Character), D&D Encounter Builder (Kobold Fight Club). The weapon's upper rail has been outfitted with a small lens with a holographic dot. The weapon deals an additional +2 bludgeoning damage. I have it set at half that of Adamantine, but it could easily be more valuable because of it’s rarity. “Xanathar’s Guide To Everything” has Adamantine weapons 500 gp more than their normal versions. This is the pure metal form of the hard, jet-black ferro magnetic ore known as adamantite, from which the famous alloy adamantine is made. The weapon's normal range increases by 10 ft., and its maximum range increases by 30 ft. You may have already found the answer to your question, but here is what I have to say. Cost per Hour 70 Adamantine Chainmail: 75 12 800 694-901 2x [Adamantine Rings], 1x [Shimmerweave Cloth], 1x [Shimmerweave Thread] A +1 weapon in 5e is an uncommon item, while a +1 armor is rare. Downsides: The weapon's weight is doubled Mithral can be combined with steel (varying alloys of iron and carbon) to derive adamantine if one has no access to adamantite ore, but this process is both difficult and known only to a very few dwarves, who do not perform it for nondwarves unless there is a very good reason. https://www.dandwiki.com/w/index.php?title=Weapon_Modifications_(5e_Variant_Rule)&oldid=1402478. Adamantine isn’t ferrous, as it does not contain iron. Iron is a silver-white malleable metal that readily rusts in moist air, occurs native in meteorites and combined in most igneous rocks. Today I realized that I need to add information about how much each of these metals weigh. Artisan Requirement: Gunsmith Part: Stock I fixed it and also reduced the price of steel to 4 gp. You may use this weapon to make a melee attack against a target within 5ft. Cost: — Pure adamantine is exceedingly rare and expensive, so weapons using adamantine are always made of an adamantine alloy. I have spent a lot of time trying to find any reference to an energone metal in D&D. Prerequisite: Rifle Prerequisite: Rifle Most of the beauty of metalwork down through the ages has been associated with the gleam and hue of mirror-polished, untarnished silver, and it has always been associated with the adornment of magical items. Your weapon is reduced and decreased in numerous ways to make it more of a dueling tool rather than an out-right weapon. If the weapon doesn't have the Heavy property, it gains the Light property. It has the Ammunition (range 30/90) and reload (4 shots) properties, and deals 2d8 piercing damage on a hit. I’m sorry but I can’t recall where I got those numbers. Thus, adamantine weapons and ammunition have a +1 enhancement bonus on attack rolls, and the armor check penalty of adamantine armor is lessened by 1 compared to ordinary armor of its type. 5e Weapons for D&D. A set of adamantine armor or a shield was nearly impenetrable to normal weapons. Mithral, Celestial (3pp) Source: 101 Special Materials and Power Components (3pp) HP/inch: 30; Hardness: 15; Cost: weapons +3000 gp, add magic enhancement +3,000 gp Cost: — Change ), You are commenting using your Facebook account. The weapon's upper rail has been outfitted with a larger lens with a holographic dot, enabling greater magnification. The following modifications can only be added to modern weapons. ( Log Out /  I will make this the bulk of my next post. I’d guess that Adamantine weighs the same as Bronze, while mithral the same as aluminium. Innate Spellcasting. Your damage rolls with the weapon have a -1 bonus, and the weapon is supressed. Part: Muzzle I was on vacation. https://olddungeonmaster.wordpress.com/2012/06/09/coins/. It is more like 1st and 2nd edition in that magic items are intended to be found, not created, and perhaps not purchased. A sword made of adamant could slice through most metals but would snap off if struck by another blade or even a smartly wielded wooden cudgel. 2017-11-20, 08:35 AM (ISO 8601) Prerequisite: Firearm The weapon's rail has been outfitted with a small flashlight. I am glad you like my chart. The weapon's muzzle is outfitted with a device meant for subduing muzzle flash and allowing for more accurate target tracking. Downsides: — The adamantine version of a suit of armor, or a melee weapon or of ten pieces of ammunition costs 500 gp more than the normal version, whether the weapon or ammunition is made of the metal or coated with it. Despite its high value, it is relatively common and is favored for use in ornamentation in the making of magical items, often being used as an inlay in graven runes or inscriptions, where meld magics can keep it from being damaged or falling out through rough handling. Adamantine Chainmail is a shirt for Devoted Clerics, Great Weapon Fighters, Guardian Fighters and Oathbound Paladins. It is ferromagnetic like steel, and vulnerable to a rust monster's grasp. Cost: 50 gp Adamantine is so costly that weapons and armor made from it are always of masterwork quality; the masterwork cost is included in the prices given below. Prerequisite: Firearm But I looked at that site before and it only talks about Energons that are “sentient energy that has coalesced into an alien form of life.” These are creatures and not metal. Artisan Requirement: Blacksmith Your attack and damage rolls with the weapon have a +2 bonus. Cost: — Cost: — Cost: — This second sight can not have a sight modification. Downsides: — Your attack rolls with the weapon have a -1 bonus, and the weapon is supressed. The adamantine version of a melee weapon or of ten pieces of ammunition costs 500 gp more than the normal version, whether the weapon or ammunition is made of the metal or coated with it. It has so many properties in common with iron in this regard that it is considered another ferrous metal. Prerequisite: Non-revolver firearm That would place the value of Adamantine at about 200 gp/lb. Part: Muzzle If it was you, posting as Anonymous, that asked the original question regarding energone, why would you ask your question on this post on METALS? Cost: — Legendary Resistance (3/Day). If the weapon has the Light or Finesse property, it loses it. Prerequisite: Firearm Prerequisite: Firearm Downsides: — Its damage type becomes your choice of slashing, piercing, or bludgeoning damage. Prerequisite: Firearm While looking down your sight, you can see in darkness as if it were dim light for 900 ft. It is soft and easily worked, widely known. This light gray metal with very slight bluish tinge is strong, difficult to melt, and resistant to most chemicals. If the weapon has the Thrown or is ammunition property, its ranges are halved. Adamantine, when smelted, was ultra-hard but this was a costly procedure. The weapon's muzzle has been outfitted with a sharp edge meant for piercing physical barriers or soft targets. Iron weapons cost 25% more than their listed price in the core Fifth Edition rules. https://eberron.fandom.com/wiki/Energon The Lord of Blades casts a spell of 2nd level or lower from his spell list that takes 1 action to cast. Whether you favor a longsword or a longbow, your weapon and your ability to wield it effectively can mean the difference between life and death while adventuring. Downsides: — Great information here! Part: Barrel You may indeed be correct in that they are both way over valued in regard to the current edition of the game. It is hard to believe that this post has been here for over a year and you are the first one to catch that. Steel is an alloy made out of Iron and Carbon. (For example, by sheathing it in copper or adding a longer handle plated in copper, or similar means.) Sorry for fuming. Weapon houses are kind of like the taste that receives delivered to the weapon. [citation needed] The g… Holy or unholy water should not be stored for any length of time in copper vessels, because the metal will neutralize either in a few months, changing them to normal water. Cost: — Melee weapons and ammunition made of or coated with adamantine are unusually effective when used to break objects. Downsides: — Downsides: — If anyone has any additional useful information regarding energone, please let me know. Resists Fire, Lightning and Acid. You may ready or unready the shotgun as a bonus action. of copper goes for 5sp. An alloy of copper and tin. Part: Magazine My rule is that the adamantine version of a suit of armor, or a melee weapon or of ten pieces of ammunition costs 500 gp more than the normal version, whether the weapon or ammunition is made of the metal or coated with it. Prerequisite: Weapon made of metal Remember that, although Adamantine is about the same weight it as steel, Mithral is half that weight. Downsides: — Part: Upper rail 50 coins weigh 1 pound (regardless of the type of coin). Mithral is harder to put a value on. Weapons may possibly be bought with any modification, but generally, pcs should have to seek out an appropriate artisan in order to have them modify their weapons. Cost: — Enter your email address to follow this blog and receive notifications of new posts by email. The weapon's damage roll gains a +1 bonus. Your attack and damage rolls with the weapon have a +1 bonus. Just saying in case you want to use it for a session in adventure league. I had assumed your inquiry was serious. Artisan Requirement: Gunsmith Prerequisite: Firearm Whenever an adamantine weapon or piece of ammunition hits an object, the hit is a critical hit. Yet, nowhere can i find rules for enchantment for 5e. Artisan Requirement: Gunsmith Artisan Requirement: Gunsmith So 50cp = 5sp. The reason, as a DM, I like having only found magic items is that it gives me a lot more control over what magic items are available. Prerequisite: I would assume that all of the materials and ores that exist in our world would exist somewhere in the world of D&D baring any DM edict. It’s also been pointed out that mercury is listed as a spell component but not on the list of metals…. The weapon's barrel is outfitted with a device that reduces visual muzzle flash and sound at a minor cost of bullet velocity. Prerequisite: Firearm Part: Lower rail 3rd and 4th edition had rules for creating and prices for magic items. Part: Sight Adamantine is an ultrahard metal found in meteorites and extraordinary mineral veins. Electrum can be from 40% gold up to 70% – I think 50% works just fine. Prerequisite: Bow or Crossbow Excellent resource! Part: Barrel Prerequisite: The weapon's lower rail has been outfitted with a knife. If the weapon has the Thrown property, its ranges increase by 30 ft. energone is a living metal that comes from the planes of irian and mabar. Great work sir ! Also I don’t want my players spending a lot of game time creating their custom magic items. https://olddungeonmaster.com/2017/12/12/dd-5e-non-standard-weapon-armor-materials/, really interested to learn what other minerals and ores are available across the planes. Part: Upper rail Click to access weightspercubicfoot.pdf Artisan Requirement: Gunsmith This will help. of you, dealing 1d6 piercing damage. Downsides: — Downsides: — If you see bright light through this sight, you are blinded until the beginning of your next turn. Cost: — The dragon's innate spellcasting ability is Charisma (spell save DC 19). At any rate, feel free to change any of this for your own campaign. Your attack rolls with the weapon have a +1 bonus. Adamantine is so costly that weapons and armor made from it are always of masterwork quality; the masterwork cost is included in the prices given below. Despite being undoubtedly expensive and requiring great skill to craft, and often wield, they offer an edge to any skilled combatant. Thanks for pointing that out. Artisan Requirement: Gunsmith Note that Mithral is not typically used for weapons. The weapon's upper rail has been outfitted with a large scope. Thank you very much. I would base that loosely on the 3rd and/or 4th edition rules. At 15th level, you have learned the secrets of forging adamantine and mithral weapons and armor. Artisan Requirement: Gunsmith Cast a Spell (Costs 2 Actions). Downsides: — Your attack rolls with the weapon have a +2 bonus, but creatures with a passive perception of 12 or higher can see a 30 ft. line of light emanating from the end of your barrel. Silvered weapons Part: Stock Downsides: — Downsides: — If this is not the site you mean, please post a link to the site you are referring to. Whenever an adamantine weapon or piece of ammunition hits an object, the hit is a critical hit. The grenade launcher has the loading property. The weapon's sight has been modified have its own upper rail. I have looked for years for something translatable into D&D. In these circumstances, a skilled blacksmith is a handy friend to have. Downsides: Weapon loses this modification after attacking 5 times, 7 days, or the weapon is intentionally dulled as an action Cost: — If the weapon has the Two-Handed property, it gains the Versatile (one dice size lower) property. Cost: 100 gp Adamantine is tricky to make, and must be forged and worked at very high temperatures by smiths who know exactly what they are doing and who have access to special oils to slake and temper the hot metal in. Part: Lower rail Artisan Requirement: Gunsmith Cost: 500 gp D&D Beyond (which I don’t use) lists both Mithral and Adamantine Armor armor as uncommon. Thanks Earl for letting me know how you are using this. Prerequisite: What kinds of weapons this modification works for Prerequisite: Cost: 20 gp Mined by the sverfneblin. If the weapon doesn't have the Light or Finesse property, it gains the Heavy property. The weapon's barrel has been extended by a few inches. Cost: — Excellent and glad to help. Artisan Requirement: Gunsmith Electrum is an alloy, so assuming it’s ~50:50 then it is 900 lb/cu ft. The cost per pound of Adamantine doesn’t matter much for armor because it is only reinforced with it. ; This is part of the 5e System Reference Document.It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3.To distinguish it, these items will have this notice. That would be correct. Adamant was a pure, jet-black metal ore that was found on Toril. Cost: — In the PHB for 5e, the trade value of 1 lb. Your class grants proficiency in certain weapons, reflecting both the class’s focus and the tools you are most likely to use. Prerequisite: Firearm It is true that all of the components are available, but the PCs do not have the knowledge required to create it. Downsides: Requires a Strength score of 15 to use. Their magical strength and sharpness faded if brought into contact with direct sunlight. The weapon's entire barrel has been transformed into a monolithic supressor. The weapon's lower rail has been outfitted with a small, pump-action shotgun. Cost: 75 gp Downsides: — Your attack rolls with the weapon have a +1 bonus. anything official more recent. I would argue that in the D&D multiverse adamant is a metallic ore that has many properties in common with iron. Artisan Requirement: Gunsmith The draw of the weapon has been increased through strengthened limbs and a tenser string. Prerequisite: Firearm It makes no logical sense for the specialty armor to cost less than the regular version. Part: Sight As an example, I do not allow gunpowder in my games. There were monsters classified as energons in previous versions, but I don’t think they ever became official fifth edition monsters. Artisan Requirement: Gunsmith Artisan Requirement: Gunsmith Open Game Content (place problems on the discussion page). The weapon's lower rail has been outfitted with a small retractable bipod. If you already have this information on any of these metals please share. Adamantine Weapon Blades are materials used by the Weaponsmithing Profession to craft weapons throughout levels 21-25 in Weaponsmithing. Downsides: — Downsides: — Known as truemetal to the dwarves, this silvery-blue, shining metal is derived from soft, glittering, silvery-black ore found in rare veins and pockets all over, from the depths of the Underdark to surface rocks. Cost: — Cost: — This remaster massively expands the original Weapons Remastered by another author, which can be found here.Both exist to diversify weapons' use and function in combat. Downsides: The weapon's has had a comfortable stock attached to its rear that reduces maneuverability. ; Masterwork double weapons incur double the masterwork cost to account for each head (+300 gp masterwork cost per head for a total of +600 gp). Double weapons have separate magical bonuses for their different heads. There are rules in the DMG for DMs to adjucate magic item creation. It is the role of the DM to determine what is and is not available to the players. Then I apologize for the rant. If you have a feature (but not a spell) that allows you to replace your attack roll with a saving throw, it is instead the difference between your DC and their saving throw. Part: Muzzle Artisan Requirement: Gunsmith Adamantine is an extremely hard, black metal. Cost: 100 gp You may only have 1 modification per firearm part. Part: Lower, left, or right rail Your blade has been honed to an edge, for a time. It has a glossy black appearance, and has the unique property that reflections seen in it glow with rainbow edges. Part: Lower, left, or right rail 4/5 the weight of iron. Artisan Requirement: Gunsmith The trusty maul is 10lbs, and costs 10gp. The wizard and especially the priest seeking to work with a substance or item not suited to his or her faith or purpose can make the offending item usable by adding at least half the item’s weight of copper to the item. The weapon's has had a comfortable stock attached to its rear that reduces maneuverability. If the weapon has the Light property, it gains the Finesse property. Cold iron is iron found in a pure state (either meteoric iron or an especially rich ore) and is forged at a lower temperature to preserve its delicate properties. When you succeed on an attack, you deal an additional amount of damage equal to the number your attack roll surpassed their AC. Mawine weapons cannot damage these materials at all (and, by extension, cannot harm iron golems or similar creatures). Your weapon's normal, long, and scope ranges increase by 30 ft., and its attack rolls gain a -3 penalty. This ultrahard metal adds to the quality of a weapon or suit of armor. Artisan Requirement: Blacksmith A little redundancy never hurts, but I try to avoid an overabundance of redundancy Artisan Requirement: Gunsmith I do appreciate everyone’s interest but it would help if everyone would take a second to make a simple google search before posting a question. Your attack rolls with the weapon have a +1 bonus. Cost: 50 gp In its finished form, adamantine metal reflects a clear green sheen under candlelight, and purple-white under magical light. Change ), You are commenting using your Google account. If you have not moved since the end of your last turn, you may look down this sight as a bonus action, reducing your speed and increasing your weapon's normal range by 10 ft., and its maximum range by 30 ft. You may end this effect as a bonus action. Adamantine Weapons. You must always keep Player knowledge and PC knowledge separate – not always easy. An alloy of adamant (a strong but brittle metal), silver and electrum. I dont think you got your prices right for metal per lb, it should be 5gp for 1lb of silver, & 5sp for 1lb of copper. An alloy of copper and zinc. It is not a game breaking change in any case. I am glad it helped. 5th edition does not have rules for creating magic items. This alloy, of five-eighths adamant to two-eighths silver and one-eighth electrum (itself a natural alloy of silver and gold) retains the hardness of adamant, but combines it with a rugged durability that makes adamantine so hard to shatter that it is the favored substance for the making of war hammer heads, the best nonmithral armor, and harbor chains. The weapon's magazine has had its capacity increased. Artisan Requirement: Blacksmith A red-ish brown metal. Downsides: — The weapon's sight has been modified to see heat. This well-known pure metal is the softest of workable metallic substances. o i thought that was the thing you were seching for sorry ill try to find something else, im not so sure there is a metal called energone. Table: Common Melee Weapons; d% Weapon Weapon Cost 1; Add to enhancement bonus on Table: Weapons to determine total market price. It is the most used of metals. Artisan Requirement: Gunsmith [citation needed] Adamantine was often used by drow elves of the Underdark, and their adamantine weapons were usually swords that were magically enhanced. Refer to this post, it might help put you in the right mindset: https://olddungeonmaster.com/2017/10/04/dd-5e-laws-of-motion/. Thus, adamantine weapons and ammunition have a +1 enhancement bonus on attack rolls , and the armor check penalty of adamantine armor is lessened by 1 compared to ordinary armor of its type. So, adamantine maul is 510gp. Prerequisite: Firearm Ask your DM for help with this. Almost all such expert smiths are dwarves, as the Deep Folk guard the secrets of working adamant jealously, but a priest or wizard seeking to enchant items can make use of finished adamantine items and need not necessarily have to work with a smith to create an adamantine work anew. Cost: 250 gp A yellow-ish metal that somewhat resembles gold. Contrast this to 3.5, where it cost twice as much gold to enhance a weapon as it did to enhance an armor. Blade Dash (Costs 3 Actions). otherwise, this chart will help me greatly. Adamantine weapons ignore resistance to their damage type, deal an extra 1d4 damage of the same type, and are unbreakable. This well-known pure metal is the softest of workable metallic substances, and one of the best conductors among them. “Gold has the important ability to hold multiple enchantments, even conflicting ones, and keep them from affecting each other or the stability of the gold-adorned item.”. Downsides: — Artisan Requirement: Blacksmith I might price Mithral armor as if it were a rare magical item – DMG Page 130. However, the creature can't discern color in darkness, only shades of gray. In 5 th edition, improved AC has a high price, while boosted offense is a far less weighty benefit. also if you need to give your characters a cool magic item you could check out the book of vile darkness in the dungeon masters guide. Prerequisite: Weapon with the light property Prerequisite: Firearm Part: Upper rail Adamantine is black, but has a clear green sheen in candlelight a sheen that sharpens to purple-white under the light given off by most magical radiances and by will-o-wisps. The weapon's rail has been outfitted with a laser light device that's low wattage makes it almost invisible to anyone except yourself. Thanks again for the info. This modification can be taken multiple times. Prerequisite: Firearm Artisan Requirement: Blacksmith Iron rusts when not protected from air and water. I have never participated in Adventures League in any way but I do recognize that it is a great way for many to play in games where they may otherwise not have a game available. Many dwarves use silver in various alloy formulae of their own devising or that have been handed down through clans for generations. Cost: — also, saying it has both silver and electrum is redundant as electrum is a silver/gold alloy. The per pound price of Mithral doesn’t matter much, because it is so light. Artisan Requirement: Blacksmith 5x Adamantine Weapon Blades can be bought at an Atelier. Prerequisite: Firearm The weapon's barrel is outfitted with a device that redistributes barrel gasses to reduce barrel destabilization.
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