Is the hollow just for the hollow infuse ? It almost always gives you a significant damage increase and I think it is always worth it. Stamina Sorcerer Dual Wield Build 4. I will not be referencing Anri's Straight Sword, even though that sword scales with luck. If you have any questions or critiques, mention them in the comments. The 26/40 array in general is efficient, but presumptuous that one should always two-hand for the 1.5x Strength modifier -> 40 Strength soft cap. To have your build featured on the blog, you may submit your best setups on our forum thread and every week we will select one at random to be featured here. 3-1. I'll have to sit down and do a lot of savescumming to check AR's with Hollow vs Heavy infusions (what a pain in the ass that's gonna be...) but if the spreadsheet is correct, the LCK scaling on Hollow infusion is rather poor... typically well below 20%. Dexterity weapons are often but certainly not always faster relying on combos or … Nope, frost is totally non-scaling. well look at this! I have look for a Bleed build with Luck scaling. When you win, you gesture “sleep” just to justify the very bad wordplay on the title. It is acquired from maximizing devotion to the Rosaria's fingers covenant. hmmm…I see…it is regrettable but a detail in the grander scheme of things: the fact still holds that with this build you lose very little AR compared to much more specialized builds while gaining a little more build up on bleed form innate bleed weapons + rouge and still having the available option of switching for a blood infused weapon where the benefit of luck is actually considerable. That’s why its base values are so high. (heres the guide: hit r1 a lot) For the purpose of simplicity, I will assume that you are playing a deprived, but everything still applies to every starting class. Do not try to build up bleed, only switch to Frayed Blade weapon art if you want to finish someone you happened to hit a few times in a row to proc bleed (Frayed Blade build up at 40 luck on a WA R2 is ridiculous) or if you really need to play the running poke game. I'm not saying that Luck/Bleed builds don't work, they certainly do. hollow infused weapons softcap at 38 LCK. This build can equip a variety of weapons and will deal very high damage while having high HP & stamina. So that gives you another 5 levels. This means that a +10 Hollow infused weapon will give you 5 extra points in your luck, and having a Hollow weapon in each hand gives you 10 total points of luck. But of Dark Souls 3's many areas, the appropriately named Undead Settlement has a particularly interesting reason for its abundance of undead.. The hollow crusader is a PVP, and PVE luck builds that makes use of the iconic crusaders to make your game more fun and interactive. Feel free to discuss and debate the build’s strengths and weaknesses but as always be constructive with your fellow Dark Souls players. I don't really understant what the hollow is doing in the bleed / luck build. Enemies in this state are known as Hollows.. A community dedicated to everything about Dark Souls 3. You may not do as much damage, but you will have SO much more tankiness and endurance. It reduces the base damage of your weapon slightly (almost always by a lesser amount than any other damage-reducing infusion), it DOES NOT change your weapons natural scaling, and it adds damage that scales with luck. edit: the covenant that gets you Man-Grubs staff is Rosaria's fingers, not Mound-Makers. They become visible upon nearing them with a torch. Show us what you’ve got by submitting it in this thread! You can play all weapons like a Quality build only better because you actually have status build up. Top Waffe Hollow-Luck-PVE-Build (Dark Souls 3) Gibt's ein paar Tipps für ne gute Waffe für nen Hollow-PVE Build. You can infuse shields with Hollow as well. If you already know how the hollow infusion works, you can skip the next section. With 15 hollow and up, you get 5 extra luck to bump your luck stat up to 5(only if that the item is maxed out. Heavy Warpick @ 66 Strength, 2-handed AR: 502 Strength Scaling Factor: 140.4 Base AR: 209, Hollow Warpick @ 26 Strength, 40 Dexterity, 40 Luck, 2-handed AR: 406 Strength Scaling Factor: 82.6 Dex Scaling Factor 15.4 Luck Scaling Factor: 22.5 Base AR: 129. The downside is that uninfusable/twinkling/boss weapons lose a lot of damage efficiency in this setup, as few have conditions or take advantage of Luck. If you don't know how to make your charactar Hollow, look up Yuria/Yoels questline.